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Ocean Of Memories | VR Game | Producer
Project type
VR Game
Date
April - Septembe 2025
Location
Tel Aviv , Israel
I managed the entire production cycle : overseeing casting, advising on script refinements, defining the visual direction, and coordinating developers, animators, and technical artists to ensure a seamless capture pipeline. I directed on-set operations, shaped the art style and staging, and even performed as a motion capture actress, bridging narrative intent and technical execution to deliver expressive, high-quality data for real-time integration in Unity.


























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