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Crazy Like Me | PC Narrative Game | Game Designer | Producer | AI Designer (Art&Sound)
Led a collaborative team in developing a PC narrative-driven game focused on psychological exploration. Directed creative vision, managed timelines and workflow, and coordinated between writing, design, and development. Produced all AI-generated assets (visuals, voices, and dialogue), assisted in level building, and supported the integration of interactive environments within Unity. Merged emotional storytelling with technical execution to deliver a unique gameplay experience.








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